I bought dcr 1 and I have to pay for dcr2?

Have ideas on how we can improve Dream Car Racing? Share your feedback and suggestions here
jeremy
DCR Expert
Posts: 236
Joined: Sun May 11, 2014 2:26 pm

Re: I bought dcr 1 and I have to pay for dcr2?

Postby jeremy » Tue Jan 06, 2015 6:06 am

Facebook is a good idea, I found this game on Kongregate.

RoKo0
DCR Expert
Posts: 208
Joined: Mon Apr 28, 2014 4:42 am

Re: I bought dcr 1 and I have to pay for dcr2?

Postby RoKo0 » Tue Jan 06, 2015 6:46 am

jeremy wrote:DCR1 has a faster pace than DCR2. You can earn money quicker and the tracks seem funner with more speed and longer jumps, Roko0 could you make DCR1 tracks play on DCR2? You could also increase the power of the engine and turbine.

These games are enjoyable because of the ability to create something cool. Much like PeixeWiggles with his races, or me building my cars. That is what keeps people playing. However, I worry that you've made it too hard to get money in DCR2, stopping peoples ability to make cool cars.


I think to make something like "Dream Car Racing Evo" now. (gameplay from the DCR1 + new parts and skins from DCR2)

PeixeWiggles
DCR moderator
Posts: 385
Joined: Tue Aug 12, 2014 9:53 pm

Re: I bought dcr 1 and I have to pay for dcr2?

Postby PeixeWiggles » Tue Jan 06, 2015 8:27 am

jeremy wrote:Facebook is a good idea, I found this game on Kongregate.


Kongregate and Addictinggames are good for your quicky time waster flash games. I don't consider DCR2 a time waster game. Yes, you waste a lot of time in it...... if you're building levels.... A LOT of time. :) but it's one of those you consider for a longer run than 5 min to 1 hr. Most flash games on Kongregate or Addicting games that I've played are usually over and done with within an hour and I don't play the game again.

DCR is the only flash game I've ever paid for. Now I'm glad I did. It gives me a place to express creativity. Now with DCR2, I can do it multiple ways. Cars, Characters, Skins, Tracks, etc. Although I'm sure my girlfriend would much rather my creativity to be used elsewhere. :)

I mentioned the Facebook option as they have a HUGE following. If done right you can get the 7000 facebook likes to jump to 70,000. Based on the numbers Roko0 gave earlier. $6000 earned for DCR1 with 7000 likes on facebook that would put it roughly at 2000 people bought the game with the $3 price tag. The average facebook game peaks around 70,000 people, unless it really catches on, then it can go much higher, but the trends are generally around 70,000. Now if the same percentage of people bought the game that would be 20,000 people buying the game at $6 each, that would net $120,000, which then makes the game's 8 months of time and effort worth it.

Your average Kongregate/addictinggames style of site doesn't get near the following as facebook games....

Comparing similar games on google trends.....

http://www.google.com/trends/explore#q= ... ush&cmpt=q

I don't know a similar facebook game to compare it to, but here we compare 3 Kongregate style flash games to a similar mobile game (Hill climb racing) and a creative facebook game (Farmville 2). As you can see in the trends. The mobile app and the facebook game are very comparable to each other, but the flash games tank in the trends. I couldn't find a flash game able to come close to the facebook games or mobile apps, because they're not really where it's at. They have a small following, but nothing like the ones on the google play store or on facebook.

I liked the old google trends better where it actually showed real numbers for usage, which use to show most facebook games around 70,000 users, however, based on the graphs alone, it does show that if you're creating an internet based game, you need to be in one of two places to really succeed. Facebook or Mobile. Both would be the holy grail, but I really don't think that DCR2 would be good on mobile. Especially with the aspects I like about it. I couldn't see building levels on mobile. I could, however, see a mobile version that allowed you to build cars and race and possibly even race levels that were built online, but building levels themselves couldn't be available on mobile. It could, however, be available on facebook with adapting the game to facebook's way of doing purchases.

I'll shut up now. :) LOL

rondo1974
New DCR Member
Posts: 12
Joined: Fri Jul 04, 2014 12:58 am

Re: I bought dcr 1 and I have to pay for dcr2?

Postby rondo1974 » Tue Jan 06, 2015 10:46 am

RoKo0 wrote:
jeremy wrote:DCR1 has a faster pace than DCR2. You can earn money quicker and the tracks seem funner with more speed and longer jumps, Roko0 could you make DCR1 tracks play on DCR2? You could also increase the power of the engine and turbine.

These games are enjoyable because of the ability to create something cool. Much like PeixeWiggles with his races, or me building my cars. That is what keeps people playing. However, I worry that you've made it too hard to get money in DCR2, stopping peoples ability to make cool cars.


I think to make something like "Dream Car Racing Evo" now. (gameplay from the DCR1 + new parts and skins from DCR2)


I personally would love the gameplay from DCR1 with the new parts and some new tracks :)

1minismity
New DCR Member
Posts: 4
Joined: Mon Dec 01, 2014 9:45 pm

Re: I bought dcr 1 and I have to pay for dcr2?

Postby 1minismity » Tue Jan 06, 2015 6:55 pm

I bought dcr2 and I like it. It is different than the first one and it is worth the $6

PeixeWiggles
DCR moderator
Posts: 385
Joined: Tue Aug 12, 2014 9:53 pm

Re: I bought dcr 1 and I have to pay for dcr2?

Postby PeixeWiggles » Tue Jan 06, 2015 7:02 pm

1minismity wrote:I bought dcr2 and I like it. It is different than the first one and it is worth the $6


Once you earn enough money to start playing the multiplayer levels (2 engines and at least 1/2 upgrades) then it starts to get real fun. I love the user created levels and competing against other players on a level that you created. That's just awesome!

Wulf 359
DCR Expert
Posts: 544
Joined: Sun Aug 10, 2014 3:52 pm

Re: I bought dcr 1 and I have to pay for dcr2?

Postby Wulf 359 » Wed Jan 14, 2015 5:19 am

PeixeWiggles wrote:
RoKo0 wrote:I worked on DCR 1 for 6 months. The game is not paid off. I earned only about $ 6,000 at all. This is not good.
I worked on DCR 2 for 8 months. Looks like I'll have to look for a job soon.


I don't believe you needed to disclose the financial end of things. I will have to agree though, that isn't much over the period of time that DCR1 has been out. Have you considered seeing what it would take to incorporate the game into Facebooks flash games? There is a HUGE following of flash game players on Facebook that could take the participation level to whole new heights. Zynga seems to be doing good making money at it, although they have a bunch of different games on there.

It might be something to look into.


I vote against the facebook idea for one reason, and if it can be done without that, then maybe not so much against it. If putting it out on facebook means you can only play it there, then that would not be a good idea, as some people (like me) do not have, nor want a facebook account.

I agree with you that RoKo0 not saying the financials is necessary, however it is their business to do so if they choose to.

As for me RoKo0, I like DCR, and from what I have seen and been able to play so far, DCR2 as well. I know that thought doesn't pay the bills, but your work is appreciated.

Wulf 359
DCR Expert
Posts: 544
Joined: Sun Aug 10, 2014 3:52 pm

Re: I bought dcr 1 and I have to pay for dcr2?

Postby Wulf 359 » Wed Jan 14, 2015 7:55 pm

1minismity wrote:That is kinda stupid.


No. Just no.

You buy a game or a computer program almost anywhere, and if there is minor updates, you get those, some are even tied to paying for updates. But new major releases are 99.9% you pay again for them. If you get a new version of Windows, you are not going to reasonably expect them to just hand it over because you bought the previous version. At best, they might give you a discount on the newer version. But from my recollection, any game that has a part 2 like this, you are paying full price for the next game, because it is a different game.


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