Reduce Bounce?

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My_Jacket
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Reduce Bounce?

Postby My_Jacket » Wed Jun 11, 2014 12:54 pm

I've been trying to work out the best ways to reduce how bouncy my vehicle is. Every time I land on any surface that isn't a down-ramp, I shoot up in the air at least 4,000 metres high.

Does anyone have any tips or tricks to reduce the bounce?

I've tried reducing the tire's PSI, and fiddlec with the shocks, but no luck.

Here is the link to my latest vehicle that I'm having difficulty with BTW http://dreamcarracing.com/index.html?carid=113035

RoKo0
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Re: Reduce Bounce?

Postby RoKo0 » Wed Jun 11, 2014 4:32 pm


Kino_ii
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Re: Reduce Bounce?

Postby Kino_ii » Wed Jun 11, 2014 8:51 pm

There are some problems with your design. First, the rear shock is not working, because there are two fix connection bars, so no movement. Second, the front shock absorber is horizontal. When you land with the car, the force mainly push the wheel up, so in order for the shock absorber to work fine, it has to be more vertical (it doesn't need to be completely vertical, though). I've changed them so you can test it with only these two changes:

http://dreamcarracing.com/index.html?carid=118679

This can be further optimized. For example, some bounces are due to the car body hitting the floor. You can enhance it by reducing the distance between the wheels. Also try to use the maximum length for shock absorbers. In addition to that, you can play with weight transfer, rotating parts and more shock absorbers. This is the best I could do regarding suspension:

http://dreamcarracing.com/index.html?carid=30571

Enjoy it !

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danieldorais
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Re: Reduce Bounce?

Postby danieldorais » Thu Jan 22, 2015 11:37 pm

Kino_ii wrote:There are some problems with your design. First, the rear shock is not working, because there are two fix connection bars, so no movement. Second, the front shock absorber is horizontal. When you land with the car, the force mainly push the wheel up, so in order for the shock absorber to work fine, it has to be more vertical (it doesn't need to be completely vertical, though). I've changed them so you can test it with only these two changes:

http://dreamcarracing.com/index.html?carid=118679

This can be further optimized. For example, some bounces are due to the car body hitting the floor. You can enhance it by reducing the distance between the wheels. Also try to use the maximum length for shock absorbers. In addition to that, you can play with weight transfer, rotating parts and more shock absorbers. This is the best I could do regarding suspension:

http://dreamcarracing.com/index.html?carid=30571

Enjoy it !

Second car is great!
Image

Wulf 359
DCR Expert
Posts: 544
Joined: Sun Aug 10, 2014 3:52 pm

Re: Reduce Bounce?

Postby Wulf 359 » Fri Jan 23, 2015 2:01 am

Kino_ii wrote:There are some problems with your design. First, the rear shock is not working, because there are two fix connection bars, so no movement. Second, the front shock absorber is horizontal. When you land with the car, the force mainly push the wheel up, so in order for the shock absorber to work fine, it has to be more vertical (it doesn't need to be completely vertical, though). I've changed them so you can test it with only these two changes:

http://dreamcarracing.com/index.html?carid=118679

This can be further optimized. For example, some bounces are due to the car body hitting the floor. You can enhance it by reducing the distance between the wheels. Also try to use the maximum length for shock absorbers. In addition to that, you can play with weight transfer, rotating parts and more shock absorbers. This is the best I could do regarding suspension:

http://dreamcarracing.com/index.html?carid=30571

Enjoy it !


Technically speaking, there is a way to get a horizontal shock mount to work, but not if it is directly to the wheel. If you look at http://dreamcarracing.com/index.html?carid=349632 and look at the shocks mounted to the point above the driver, that is a way a horizontal mounted shock would work.

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danieldorais
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Re: Reduce Bounce?

Postby danieldorais » Sat Jan 24, 2015 2:03 am

Yes, in real life, horizontal shocks are connected to the wheels by cantilevers and rocker arms that basically turn upwards suspension movement into horizontal movement. They are used to allow the wheels to have a lot of travel for relatively little movement of the shocks. DCR, though, being 2d, makes it harder to accurately replicate this. However, I have seen at least one good example of this suspension, but I'm not going to look through the entire browse cars to find it :D. Sorry. This is why I would love the ability to search cars by description and title in addition to creator. However, I tried to use horizontal shocks in this car: http://dreamcarracing.com/index.html?carid=350355
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